For a simple example, each police station (irl) can easily be made to have a police npc outside that offers you a quest to complete in game.Īnyway, any thoughts or feedback? All is appreciated :* I figure, events could be tied into certain places. But would the basic features be enough? Would you want to play such a game with basic features? (ie, nothing exceptionally un-ordinary for rpg maker, other than the movement system) I mean, I don't think it would be overly difficult for some basic features. Enemies randomly spawn at locations near you (seemed the easiest implementation for now) to which they can be clicked to initiate a battle.Īt this point its still incomplete, and TBH I'm not sure if I should really invest the time into this concept. As you move around irl, the little game you also moves around. The 'game map' has been changed from normal rpg maker maps, to use the google map instead. Some people have called it 'MV Go!', I think 'RTP Go!' is also pretty fitting (care to voice your opinion in the poll above?)Īt this point in time, not much really happens, you load up the game, it uses your device location (android only, no i version, sorry i peeps) along with google maps. I was messing around a little last night, and I kind of ended up making what is basically the early stages of rpg maker mv meets pokemon go.
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